Series · Four Volumes · Multicultural Wizard Fantasy

The Grinnivale Chronicles

A multicultural wizard fantasy saga set across Transaundar, ancient magical kingdoms, underwater realms, dragons, living forests, hidden schools, and magical bloodlines. Built from screenplay origins into novels designed for cinematic fantasy franchise adaptation. The school, the jungle, the waterfall, and the reunion, four stories, one destiny.

The Transaundar Universe

Magic Remembers Who You Are.

The Grinnivale Chronicles exist within the larger Transaundar mythology that connects to the Inferno Saga and the Chosen Universe, magical bloodlines that trace back to the very origins of creation. In the spirit of: Harry Potter · Lord of the Rings · Black Panther · Children of Blood and Bone · Avatar: The Last Airbender.

Book One

Grinnivale Hall School of Wizardry

"Magic is not learned. It remembers who you are."

Assaluan and Myrric enter Grinnivale Hall together as best friends. Before destiny, bloodlines, dark prophecy, forbidden books, magical politics, elite houses, and ancient secrets begin separating them. Gold and green doors begin a distance that will shape Transaundar. The story introduces the massive magical world with school wonder, mythological danger, and moral stakes that build toward a franchise.

In the spirit of: Harry Potter · Lord of the Rings · Black Panther · Children of Blood and Bone

August 30, 2026
Book Two

Grinnivale's: Gorongosa

"No hero. Just a girl who decided."

270 BC. Thirteen-year-old Reniyah lives inside the hidden Kingdom of Gorongosa, Mozambique, where tradition tries to contain her spirit. When she discovers pale-skinned hunters with iron cages near the Forbidden Jungle, she enters a conflict involving animal kingdoms, elephant kings, jungle war councils, colonial danger, freedom, identity, and a wilderness that remembers. An African fantasy adventure built for spectacular visual adaptation.

In the spirit of: The Lion King · Black Panther · Avatar: The Last Airbender · Lord of the Rings

August 30, 2026
Book Three

Grinnivale's: Waterfalls

"A gold coin falls through a waterfall. A girl follows it."

Thirteen-year-old Reniyah follows a mysterious gold coin through a waterfall into Farerun, a living magical world of tree castles, gnomes, strange kings, shifting time, ancient symbols, and gateways between realms. What begins as curiosity becomes a discovery of identity, destiny, and hidden worlds waiting beneath reality. Portal magic, humor, wonder, and danger designed for cinematic visual adaptation.

In the spirit of: Chronicles of Narnia · Harry Potter · Howl's Moving Castle · Coraline

August 30, 2026
Book Four

Grinnivale: The Reunion

"Some destinies were separated because the world feared what they would become together."

Reniyah and Reniyah, identical twins separated as infants after their mother Madam Caroline was killed protecting them, are finally pulled into Transaundar and Grinnivale Hall. One was hidden in Africa, the other in Ireland. Together they discover their father is Grandmaster Assaluan Barca, their grandmother is Madam Barca, and Lord Myrric is already hunting them. School fantasy, family tragedy, prophecy, and franchise stakes.

In the spirit of: Harry Potter · Black Panther · Lord of the Rings

August 30, 2026